WWE 2K18 clarified the screenshots of the first two of the upcoming game. In addition, Lynell Jinks, the creative director of WWE 2K, released a new developer video (below), which the development team is talking about scanning the WWE Superstars and creating a final character model for the game.
WWE 2K18 lead character artist Johnathan Gregory says:
“This year’s engine is great because for me I’m getting to actually see all of the details rendered as accurately and how they look when I’m working on them.
To see them go from what I see on my monitor to and what I’m trying to create to see it go into the game perfectly, it’s nice to see that there isn’t anything lost in translation from A to B when it goes from what I’m scalping to the game.
“I’m liking that a lot, it makes my job easier because I see what I expect to see and it’s great to see the characters come to life and I think the fans are going to be happy.”
— WWE 2K18 (@WWEgames) August 3, 2017